: Public Class
Created: |
11.01.2021 11:32:41 |
Modified: |
14.11.2022 14:35:59 |
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Project: |
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Author: |
Matthias Bergler |
Version: |
1.0 |
Phase: |
1.0 |
Status: |
Proposed |
Complexity: |
Easy |
Difficulty: |
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Priority: |
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Multiplicity: |
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Advanced: |
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UUID: |
{A0D8A477-F583-45fc-AB61-8312D5F62DAD} |
Appears In: |
Security |
A human actor describes the target of attacks from the social engineering area. These are specially designed to exploit weak points in the human psyche. In connection with the East-ADL there is a connection to the actor class in connection with use cases. Human actors have weak points such as curiosity or helpfulness.<br/><br/>We use the String-Type for both attributes, because we do not want to constrain the user. For default the examples in the description could be used.<br/>
- Attributes
- Associations From
- Other Links
Attribute |
Public String curiosity
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Details:
Alias: |
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Initial: |
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Stereotype: |
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Ordered: |
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Range: |
Range:0 to 1 |
Transient: |
False |
Derived: |
False |
IsID: |
False |
Notes:
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Curiosity is a motivational state aroused by certain types of environmental stimuli (e.g., novelty, surprisingness, complexity, ambiguity). These stimuli create a sense of conflict or uncertainty, and these changes in psychological state lead to curiosity. Curiosity encourages a child to explore and become engaged in activities in order to gain new experiences or information.<br/><br/><br/><br/>(2012) Curiosity. In: Seel N.M. (eds) Encyclopedia of the Sciences of Learning. Springer, Boston, MA. https://doi.org/10.1007/978-1-4419-1428-6_2116<br/><br/>Not Defined (X) A statement as to whether this attribute is being exploited cannot be confirmed with certainty.<br/>None (N) This attribute is not exploited.<br/>Low (L) This attribute is exploited to a limited extent.<br/>High (H) This attribute is exploited to a great extent.<br/><br/>
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Public String helpfulness
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Details:
Alias: |
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Initial: |
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Stereotype: |
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Ordered: |
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Range: |
Range:0 to 1 |
Transient: |
False |
Derived: |
False |
IsID: |
False |
Notes:
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In social psychology, the everyday concept of helpfulness is really technically defined as the property of providing useful assistance, and friendliness evidenced by a kindly and helpful disposition [syn: kindliness]. For many years, social psychologists have been searching for answers to these questions: Why, and when, will people help? Who will help? What can be done to lessen indifference and increase helping?<br/><br/>https://educalingo.com/en/dic-en/helpfulness<br/><br/>In SAM helpfulness stands for the willingness of a human actor to help an attacker, who may pretend to be someone else, in a fake emergency situation without thinking about it.<br/><br/>Not Defined (X) A statement as to whether this attribute is being exploited cannot be confirmed with certainty.<br/>None (N) This attribute is not exploited.<br/>Low (L) This attribute is exploited to a limited extent.<br/>High (H) This attribute is exploited to a great extent.<br/><br/>
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Element |
Source Role |
Target Role |
Resilience
Class
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Name:
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Name:
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 Details:
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Object |
Type |
Connection |
Direction |
Notes |
Actor |
Class |
Generalization |
To |
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Target |
Class |
Generalization |
To |
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